I design, craft, and creatively direct projects that blend storytelling with visual artistry — owning both the artistic vision and the hands-on build that brings characters to life.
From fabricated armor to character-driven SFX, every piece is engineered for the camera and the stage. I move fluidly between concept and craft — concept, build, and performance held in one pair of hands.
The goal is always the same: a finished character that reads as real, holds up under lights, and survives a full day on set.

Designed and fabricated costumes and armor for live performances and shoots.
Constructed props ensuring both visual impact and real-world functionality.
Created special-effects makeup looks with character-driven design.
Featured as a model on NET25's morning show Kada Umaga (July 14, 2026) — taking the craft from the workshop to the broadcast stage.
Watch the segment ↗